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Mar 20, 2024

Baldur's Gate 3 Camera Controls Guide

Stay aware of your surroundings.

If you have been tempted into Baldur’s Gate 3 by rave reviews and happy tales from your friends, you may find yourself at odds with the camera. In turn-based RPGs, camera control and environmental awareness are key, so this guide will tell you everything you need to know to master your own point of view.

If you are playing on mouse and keyboard, the below controls will take care of the basics of camera movements.

If you are playing on a controller, the below controls will take care of the basics of camera movements.

Related: Best multiclass builds in Baldur’s Gate 3

This is a matter of preference, but I find Tactical View to be great when fighting in dense environments. This will horrify “fog of war” purists, but it can be hugely useful to know where enemies are positioned in other rooms during a fight.

If you find it hard to keep track of a lot of characters at the time same time, I strongly suggest exploring the Tactical Camera.

If you are playing on a mouse and keyboard and you wish to be able to move the camera by touching the edges of the screen with your mouse, that is called Edge Panning. Open the Options menu, and scroll to the bottom of the Gameplay tab. You will find Edge Panning as the second option in the Camera section.

It is also a good idea to select the Lock Mouse to Window option if you are using mouse edge panning, especially on multi-monitor setups, as it will stop the mouse from panning off-screen.

If playing on mouse and keyboard, there are a number of ways to do this. You can double-click on the character you wish to follow on the left side of the screen or on their profile picture at the bottom. You can also double-click F1, F2, F3, or F4, depending on their place in the party.

On a controller, hit the left trigger, then select the character you wish to follow with the camera from the list that appears.

In the Camera section of the gameplay menu, you can also change your pan speed using the slider should you wish the camera to move faster. Folks with a lot of time in RTS games or Moba games might find the default pan speed to be torturous, so don’t be afraid to change it.

Dynamic Combat Camera is an option that I find best to keep activated, as it will automatically switch between active characters during combat. This just avoids confusion, as it will always pan to the next active character when a turn ends.

The Follow Flying Creatures camera option can be set to suit your preference. Fly actions can be quite far and are often used to position characters in a way that will end their turn, so if you don’t want to follow them all the time, set it to off. You can then use and easy double-click to recenter the camera on that character should you need to.

A massive gaming fan, Aidan has been bad at esports since before it had a name. Known for haunting Quake and Unreal Tournament servers back in the day, he graduated to being bad at Brood War before moving on to becoming a terrible ADC in any MOBA that will have him. He spends too much time in Warframe and Destiny 2, and is eyeballing Marathon like a starving man looking at a sandwich.

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